OpenSim Core Bugs

Syndicate content MantisBT - Issues - (rdcdev)
MantisBT - Issues - (rdcdev)
Updated: 21 min 1 sec ago

0007129: osNpcSit on prim does not immediately sit the avatar

Thu, 2014-12-11 14:24
A year ago, this was reported by Rameshsharma Ramloll on the opensim-users mailing list: <a href="https://lists.berlios.de/pipermail/opensim-users/2013-April/012157.html">https://lists.berlios.de/pipermail/opensim-users/2013-April/012157.html</a> [<a href="https://lists.berlios.de/pipermail/opensim-users/2013-April/012157.html" target="_blank">^</a>]<br /> <br /> I just tested it under 0.8.0 Dev (latest git). When giving a osNpcMoveToTarget command towards a prim, followed by a osNpcSit command on that very same prim, the NPC will just stand beneath it. Once the NPC is not moving any longer, then osNpcSit works immediately.<br /> <br /> Apparently sitting will only work if the NPC is not moving.
Categories: OpenSim Bugs

0007113: llGiveInventory

Sun, 2014-12-07 01:25
We are having issues with delivering items to people in different Sims than the one sending it to them. For example an Update Server. The user has to log off and log in again to see the item in their inventory.
Categories: OpenSim Bugs

0007390: Script compile error for "if (vector)"

Sat, 2014-12-06 15:08
When a script contains a Boolean test of a vector without explicitly providing the value to compare it to, it returns the compile error:<br /> <br /> Cannot implicitly convert type 'OpenSim.Region.ScriptEngine.Shared.LSL_Tyepes.Vector3' to 'bool'<br /> <br /> According to SL scripting Wiki and many example scripts included on the SL Wiki site, a test of if(vec) should return FALSE for ZERO_VECTOR and TRUE for any other value. See <a href="http://wiki.secondlife.com/wiki/If">http://wiki.secondlife.com/wiki/If</a> [<a href="http://wiki.secondlife.com/wiki/If" target="_blank">^</a>]
Categories: OpenSim Bugs

0007388: osNpcSay not working from a script attached to that NPC

Sat, 2014-12-06 00:00
I have a pair of scripts, one to spawn an NPC and other to make it do some actions. The second script is in a prim that's attached to the NPC, but the osNpcSay calls that are in the second script aren't working.
Categories: OpenSim Bugs

0007101: 4 Vivox messages in log file every second if Voice in Land Settings is turned off.

Fri, 2014-12-05 16:58
I have Vivox enabled in opensim.ini on every instance I run in OSG. One sim had voice turned off in Land Settings and this was causing a Vivox related message to go into the log file at the rate of 4 per second when an AV was on that sim. I do not know if the AV on the sim had voice enabled in their viewer or not. This was rapidly filling up the log file.<br /> <br /> Turned Voice back on in the Land Settings and the chatty messages stopped. One message maybe is appropriate, but not 4 per second while an AV is on the sim.<br /> See a segment from the log file in Additional information below.
Categories: OpenSim Bugs

0007211: WARN - OpenSim.Region.DataSnapshot.DataSnapshotManager [DATASNAPSHOT]: Caught unknown exception while trying to load snapshot:

Fri, 2014-12-05 16:56
Seeing the following warning on startup of a var region.<br /> <br /> WARN - OpenSim.Region.DataSnapshot.DataSnapshotManager [DATASNAPSHOT]: Caught unknown exception while trying to load snapshot:
Categories: OpenSim Bugs

0007229: Teleport from Var to normal sim, both with latest dev master and Viewer locks up about 10-15 secs after TP completes.

Fri, 2014-12-05 16:55
Teleport from Var to normal sim, both with latest dev master and Viewer locks up about 10-15 secs after TP completes. I have never seen this on a TP from normal to a var, only a normal sim to a var, and rarely on a normal to a normal.<br /> <br /> This has been happening for a long time as others have told me about it too.<br /> <br /> The viewer typically stays frozen indefinitely until you click on the viewer then it sometimes says not responding and ccloses. A few times it will eventually un-freeze after 30 seconds to a minute and continue as if nothing happened. This seems very repeatable when teleporting from a var in one instance to a normal sim in another, but I and others have also seen it happen between 2 normal sims.
Categories: OpenSim Bugs

0007110: Cloud avatar forever on login on OSGrid add-on regions

Fri, 2014-12-05 14:43
On my own add-on regions using the standard add-on region distribution from osgrid.org for recent versions of 0.8.0 dev master I have avatars which always appeared as a cloud (using Firestorm 4.6.1 if that is relevant).<br /> <br /> The outfit worn was not loading properly also and no alternative outfit could be worn as a replacement as the system thought the avatar had no outfit set. It reported:<br /> <br /> "Could not put on outfit. The outfit folder contains<br /> no clothing, body parts, or attachments"<br /> <br /> I found that replacing the basic body parts then let the avatar rez.. but then the clothing and attachments that should have been worn were also added and they were not detachable. <br /> <br /> I found that teleporting to OSGrid Wright Plaza (for example) allowed the avatar to rez, and logging in there initially was okay each time.<br /> <br /> I tried turning off the default xbakes setup for OSGrid add on regions, but on or off made no difference.<br /> <br /> I am posting this issue to see if anyone else can report similar problems or start to pin down what might be happening.
Categories: OpenSim Bugs

0007271: Reappearance of [SCENEGRAPH]: Problem processing action in ForEachSOG

Thu, 2014-12-04 16:32
AS of 18-Jul-2014 this issue still arises on first start of OpenSim.exe after an update using r/24398 for example.<br /> <br /> 11:16:52 - [FLOTSAM ASSET CACHE]: Failed to get file ./assetcache\c9b\c9b1113b-b<br /> 8b4-4b37-b0dd-5fcff363fa99 for asset c9b1113b-b8b4-4b37-b0dd-5fcff363fa99. Exce<br /> ption The process cannot access the file 'D:\VW\OpenSim\bin\assetcache\c9b\c9b11<br /> 13b-b8b4-4b37-b0dd-5fcff363fa99' because it is being used by another process.<br /> at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)<br /> at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, I<br /> nt32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions o<br /> ptions, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolea<br /> n useLongPath, Boolean checkHost)<br /> at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access,<br /> FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean<br /> bFromProxy)<br /> at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access,<br /> FileShare share)<br /> at System.IO.File.Open(String path, FileMode mode, FileAccess access, FileSha<br /> re share)<br /> at OpenSim.Region.CoreModules.Asset.FlotsamAssetCache.GetFromFileCache(String<br /> id) in d:\Temp\opensim-1daec26\OpenSim\Region\CoreModules\Asset\FlotsamAssetCac<br /> he.cs:line 389<br /> <br /> 11:16:54 - [SCENEGRAPH]: Problem processing action in ForEachSOG: The process ca<br /> nnot access the file 'D:\VW\OpenSim\bin\assetcache\e36\e3639466-5e80-4c0b-b2a9-6<br /> 9f6fa9bdcac' because it is being used by another process. at System.IO.__Erro<br /> r.WinIOError(Int32 errorCode, String maybeFullPath)<br /> at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, I<br /> nt32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions o<br /> ptions, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolea<br /> n useLongPath, Boolean checkHost)<br /> at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access,<br /> FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean<br /> bFromProxy)<br /> at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access,<br /> FileShare share, Int32 bufferSize)<br /> at System.IO.File.OpenFile(String path, FileAccess access, SafeFileHandle& ha<br /> ndle)<br /> at System.IO.File.SetLastAccessTimeUtc(String path, DateTime lastAccessTimeUt<br /> c)<br /> at System.IO.File.SetLastAccessTime(String path, DateTime lastAccessTime)<br /> at OpenSim.Region.CoreModules.Asset.FlotsamAssetCache.<>c__DisplayClasse.<Tou<br /> chAllSceneAssets>b__a(SceneObjectGroup e) in d:\Temp\opensim-1daec26\OpenSim\Reg<br /> ion\CoreModules\Asset\FlotsamAssetCache.cs:line 792<br /> at OpenSim.Region.Framework.Scenes.SceneGraph.ForEachSOG(Action`1 action) in<br /> d:\Temp\opensim-1daec26\OpenSim\Region\Framework\Scenes\SceneGraph.cs:line 1119
Categories: OpenSim Bugs

0006735: OSGrid latest release shows a lot of [WARP 3D IMAGE MODULE]: Error decoding JPEG2000 texture messages

Tue, 2014-12-02 09:30
Updating to latest release of OSGrid addon regions distribtion (r/23464 osgrid-opensim-08092013.v0.7.6.23ca1f8.zip), I notice a lot of new yellow warnings...<br /> <br /> 11:44:38 - [WARP 3D IMAGE MODULE]: Error decoding JPEG2000 texture 2c73e9a4-ef4d<br /> -4181-8984-d7604ed6fa81 (0 bytes): EOF reached before finding Contiguous Codestr<br /> eam Box<br /> 11:44:48 - [WARP 3D IMAGE MODULE]: Error decoding JPEG2000 texture fe1b1503-7e20<br /> -406c-b77a-ba4004e76d3d (0 bytes): EOF reached before finding Contiguous Codestr<br /> eam Box<br /> 11:44:48 - [WARP 3D IMAGE MODULE]: Error decoding JPEG2000 texture 76648924-0bdf<br /> -4306-be0e-8d9b0c33b602 (28600 bytes): Error while reading bit stream header or<br /> parsing packets.<br /> 11:44:49 - [WARP 3D IMAGE MODULE]: Error decoding JPEG2000 texture 829747d1-4bac<br /> -4e8e-834d-5342f63e927d (6600 bytes): Error while reading bit stream header or p<br /> arsing packets.<br /> 11:44:49 - [WARP 3D IMAGE MODULE]: Error decoding JPEG2000 texture a43e6800-c03c<br /> -4975-8539-9d91e8140083 (6600 bytes): Error while reading bit stream header or p<br /> arsing packets.<br /> 11:44:49 - [WARP 3D IMAGE MODULE]: Error decoding JPEG2000 texture 7f091f5f-b6a2<br /> -464b-a63d-03b6e6db9a07 (24600 bytes): Error while reading bit stream header or<br /> parsing packets.<br /> 11:44:49 - [WARP 3D IMAGE MODULE]: Error decoding JPEG2000 texture c4b1bcc5-9989<br /> -4695-9c0c-2b35902bb235 (6600 bytes): Error while reading bit stream header or p<br /> arsing packets.<br /> 11:44:51 - [WARP 3D IMAGE MODULE]: Error decoding JPEG2000 texture fbc06745-e7cb<br /> -4387-9a8a-23bcfbe2d5ff (6600 bytes): Error while reading bit stream header or p<br /> arsing packets.<br /> 11:44:51 - [WARP 3D IMAGE MODULE]: Error decoding JPEG2000 texture cd2a9e61-126f<br /> -4a7f-83af-139d43c1fb5e (2600 bytes): Error while reading bit stream header or p<br /> arsing packets.
Categories: OpenSim Bugs

0007020: OpenMetaverse Failed to decode mesh asset zlib.ZStreamException

Tue, 2014-12-02 09:07
2014-02-20 09:15:20,748 ERROR - OpenMetaverse Failed to decode mesh asset zlib.ZStreamException: inflating: <br /> at zlib.ZOutputStream.Write(Byte[] b1, Int32 off, Int32 len)<br /> at OpenMetaverse.Assets.AssetMesh.Decode()<br /> <br /> 2014-02-20 09:15:59,310 ERROR - OpenMetaverse Failed to decode mesh asset zlib.ZStreamException: inflating: <br /> at zlib.ZOutputStream.Write(Byte[] b1, Int32 off, Int32 len)<br /> at OpenMetaverse.Assets.AssetMesh.Decode()
Categories: OpenSim Bugs

0007188: llClientview Exception.

Mon, 2014-12-01 21:33
I just recently updated to Version: OpenSim 0.8.0 Dev OSgrid 0.8.0 (Dev) 5ec3429: 2014-05-19 (interface version 7) and as a result I got lots and lots of new errors that I never had before when I was using an earlier version, so I made oar's of all my regions, then dropped each and every DB, then re-created each DB (mysql), and started each instance of opensim to get the default region bubble, then I loaded each oar, this went fine,,, I waited until each oar had fully loaded, and all scripts had finished, then I shutdown and restarted each opensim instance, this time, I didn't get line after line of various errors, but I did get a few lines of:-<br /> <br /> [code]<br /> 18:53:09 - [LLCLIENTVIEW]: Caught exception while processing OpenMetaverse.Packets.AvatarPropertiesRequestPacket for Marlon Wulluf, Argument is out of range.<br /> Parameter name: index at System.Collections.Generic.List`1[OpenSim.Region.Framework.Scenes.Scene].get_Item (Int32 index) [0x00000] in <filename unknown>:0<br /> at OpenSimProfile.Modules.OpenProfile.OpenProfileModule.get_UserManagementModule () [0x00000] in <filename unknown>:0<br /> at OpenSimProfile.Modules.OpenProfile.OpenProfileModule.GetUserProfileServerURI (UUID userID, System.String& serverURI) [0x00000] in <filename unknown>:0<br /> at OpenSimProfile.Modules.OpenProfile.OpenProfileModule.RequestAvatarProperties (IClientAPI remoteClient, UUID avatarID) [0x00000] in <filename unknown>:0<br /> at (wrapper delegate-invoke) <Module>:invoke_void__this___IClientAPI_UUID (OpenSim.Framework.IClientAPI,OpenMetaverse.UUID)<br /> at OpenSim.Region.ClientStack.LindenUDP.LLClientView.HandleAvatarPropertiesRequest (IClientAPI sender, OpenMetaverse.Packets.Packet Pack) [0x00000] in <filename unknown>:0<br /> at OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessSpecificPacketAsync (System.Object state) [0x00000] in <filename unknown>:0<br /> [/code]<br /> <br /> Then followed by:-<br /> <br /> [code]<br /> 19:08:01 - [WARP 3D IMAGE MODULE]: Failed to decode asset cc7b5f16-2bc5-4c08-aa63-af4db051d526, exception System.ApplicationException: Error while reading bit stream header or parsing packets. ---> System.IO.IOException: Position beyond EOF<br /> at CSJ2K.j2k.util.ISRandomAccessIO.read () [0x00000] in <filename unknown>:0<br /> at CSJ2K.j2k.util.ISRandomAccessIO.readShort () [0x00000] in <filename unknown>:0<br /> at CSJ2K.j2k.codestream.reader.FileBitstreamReaderAgent..ctor (CSJ2K.j2k.codestream.reader.HeaderDecoder hd, RandomAccessIO ehs, CSJ2K.j2k.decoder.DecoderSpecs decSpec, CSJ2K.j2k.util.ParameterList pl, Boolean cdstrInfo, CSJ2K.j2k.codestream.HeaderInfo hi) [0x00000] in <filename unknown>:0<br /> at CSJ2K.j2k.codestream.reader.BitstreamReaderAgent.createInstance (RandomAccessIO in_Renamed, CSJ2K.j2k.codestream.reader.HeaderDecoder hd, CSJ2K.j2k.util.ParameterList pl, CSJ2K.j2k.decoder.DecoderSpecs decSpec, Boolean cdstrInfo, CSJ2K.j2k.codestream.HeaderInfo hi) [0x00000] in <filename unknown>:0<br /> at CSJ2K.J2kImage.FromStream (System.IO.Stream stream) [0x00000] in <filename unknown>:0<br /> --- End of inner exception stack trace ---<br /> [/code]
Categories: OpenSim Bugs

0007199: [LLCLIENTVIEW]: "Caught exception" with Firestorm-Viewer in Standalone

Mon, 2014-12-01 20:50
Only in Standalone I get at Login red colored Error-Messages, and similiar Messages, when i select an inworld rezzed prim.<br /> <br /> The problem does not occur with Singularity. But with Firestorm 4.6.5.40833 it shows up.<br /> <br /> In the additional-Information-Field I paste the messages.<br /> <br /> <br /> In the additional-Information-Field I paste the messages.
Categories: OpenSim Bugs

0007371: BulletSim-- Crash when have more then 2-3 cut prims physical.

Mon, 2014-12-01 04:00
Having any more then a few cut prims physical will cause a simulator crash. This is really noticable with the use of vehicles that use cut prims for tires to reduce surface friction.<br /> <br /> Have included a screencap of what is on the console when it crashes.
Categories: OpenSim Bugs

0007386: [SCRIPT] Scale Factor functions are not implemented

Sun, 2014-11-30 15:26
All "ScaleFactor" functions are not implemented yet in Opensim ...<br /> <br /> LlScaleByFactor @ <a href="http://wiki.secondlife.com/wiki/LlScaleByFactor">http://wiki.secondlife.com/wiki/LlScaleByFactor</a> [<a href="http://wiki.secondlife.com/wiki/LlScaleByFactor" target="_blank">^</a>]<br /> LlGetMinScaleFactor @ <a href="http://wiki.secondlife.com/wiki/LlGetMinScaleFactor">http://wiki.secondlife.com/wiki/LlGetMinScaleFactor</a> [<a href="http://wiki.secondlife.com/wiki/LlGetMinScaleFactor" target="_blank">^</a>]<br /> lGetMaxScaleFactor @ <a href="http://wiki.secondlife.com/wiki/LlGetMaxScaleFactor">http://wiki.secondlife.com/wiki/LlGetMaxScaleFactor</a> [<a href="http://wiki.secondlife.com/wiki/LlGetMaxScaleFactor" target="_blank">^</a>]<br /> <br /> Coming soon in Opensim ?<br /> <br /> Tank you in advance !
Categories: OpenSim Bugs

0007385: [BULLETSIM TERRAIN MANAGER]: GetTerrainHeightAtXY: terrain not found

Sun, 2014-11-30 02:34
21:29:02 - [SCENE PRESENCE]: CheckForBorderCrossing: position outside region. [agent name] in [region 1] at pos <136.7534, 256.0056, 36.64919><br /> 21:29:02 - [ENTITY TRANSFER MODULE]: GetRegionContainingWorldLocation: call, XY=<2304392.75340271,2304256.00564575><br /> 21:29:02 - [ENTITY TRANSFER MODULE]: GetRegionContainingWorldLocation: Found region using legacy size. rloc=<2304256,2304256>. Rname=[region 2]<br /> 21:29:02 - [ENTITY TRANSFER MODULE]: GetDestination: new region=[region 2] at <2304256,2304256> of size <256,256>, newpos=<136.7534,0.005645752><br /> 21:29:02 - [ENTITY TRANSFER MODULE]: CrossAgentToNewRegionAsync: new region=[region 2] at <2304256,2304256>. newpos=<136.7534, 0.005645752, 36.64919><br /> 21:29:02 - [BULLETSIM TERRAIN MANAGER]: GetTerrainHeightAtXY: terrain not found: region=[region 1], x=136.7534, y=256.0056
Categories: OpenSim Bugs

0007384: Intermittent Opensim crash on Linux 32 bit platform

Sat, 2014-11-29 12:59
Intermittent Opensim crash, simulator running idle,no user activity. Issue appears to be related to libpthread.so.0(pthread_setname_np+0x50).<br /> <br /> See Stacktace segment<br /> <br /> Observe Thread 8 name=name@entry=0xada3d688 "BackupWaitCallback (var1)") the thread name exceeds permitted 16 characters.
Categories: OpenSim Bugs

0007382: Constant repeated attempt to access user profile data of unaccessible account generates sim lag

Fri, 2014-11-28 12:53
When in edit mode, as soon as you select an object (and regardless of what tab you're on in the edit panel) the region attempts to fetch the profile data for creator and previous owner. For objects obtain while HGed this can easily be an attempt to access a server that is offline, doesn't exist any longer, or is otherwise unavailable.<br /> <br /> That would be okay if it only did it once, but it the attempt is made constantly and repeatedly and creates not insignificant user lag which can make editing the object somewhat difficult.
Categories: OpenSim Bugs

0007151: Groups V2 does not show my groups in Firestorm using release 0.7.6.1

Fri, 2014-11-28 06:50
I created a new grid with one Region with a fresh database called Dahlia<br /> Started Robust and created user Eliopod Beaumont<br /> the os_groups_xxx tables were created <br /> <br /> Started Opensim for one Region called Dahlia<br /> made Eliopod Beaumont the Estate Manager<br /> <br /> Logged Eliopod into Region Dahlia, no errors so far<br /> opened conversations and the group tag,<br /> Entered Admirers for group name and Everyone here for description,everyone can join, ratings moderate and hit enter, got an error , new group did not diaplay but was created correctly in database.<br /> <br /> last entry in log:<br /> 2014-05-05 22:50:46,090 DEBUG - OpenSim.Groups.GroupsServiceLocalConnectorModule [Groups]: Creating group Admirers<br /> 2014-05-05 22:50:46,121 ERROR - OpenSim.Region.ClientStack.LindenUDP.LLClientView [LLCLIENTVIEW]: Caught exception while processing OpenMetaverse.Packets.CreateGroupRequestPacket for Eliopod Beaumont, Guid should contain 32 digits with 4 dashes (xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx). at System.Guid..ctor(String g)<br /> at MySql.Data.Types.MySqlGuid.MySql.Data.Types.IMySqlValue.ReadValue(MySqlPacket packet, Int64 length, Boolean nullVal)<br /> at MySql.Data.MySqlClient.NativeDriver.ReadColumnValue(Int32 index, MySqlField field, IMySqlValue valObject)<br /> at MySql.Data.MySqlClient.ResultSet.ReadColumnData(Boolean outputParms)<br /> at MySql.Data.MySqlClient.ResultSet.NextRow(CommandBehavior behavior)<br /> at MySql.Data.MySqlClient.MySqlDataReader.Read()<br /> at OpenSim.Data.MySQL.MySQLGenericTableHandler`1.DoQuery(MySqlCommand cmd) in C:\cygwin\home\caseyj\ljc\opensim-0.7.6.1-source\OpenSim\Data\MySQL\MySQLGenericTableHandler.cs:line 154<br /> at OpenSim.Data.MySQL.MySQLGenericTableHandler`1.Get(String[] fields, String[] keys) in C:\cygwin\home\caseyj\ljc\opensim-0.7.6.1-source\OpenSim\Data\MySQL\MySQLGenericTableHandler.cs:line 134<br /> at OpenSim.Data.MySQL.MySQLGroupsData.RetrieveMember(UUID groupID, String pricipalID) in C:\cygwin\home\caseyj\ljc\opensim-0.7.6.1-source\OpenSim\Data\MySQL\MySQLGroupsData.cs:line 116<br /> at OpenSim.Groups.GroupsService._AddAgentToGroupRole(String RequestingAgentID, String AgentID, UUID GroupID, UUID RoleID) in C:\cygwin\home\caseyj\ljc\opensim-0.7.6.1-source\OpenSim\Addons\Groups\Service\GroupsService.cs:line 845<br /> at OpenSim.Groups.GroupsService._AddAgentToGroup(String RequestingAgentID, String AgentID, UUID GroupID, UUID RoleID, String accessToken) in C:\cygwin\home\caseyj\ljc\opensim-0.7.6.1-source\OpenSim\Addons\Groups\Service\GroupsService.cs:line 783<br /> at OpenSim.Groups.GroupsService._AddAgentToGroup(String RequestingAgentID, String AgentID, UUID GroupID, UUID RoleID) in C:\cygwin\home\caseyj\ljc\opensim-0.7.6.1-source\OpenSim\Addons\Groups\Service\GroupsService.cs:line 742<br /> at OpenSim.Groups.GroupsService.CreateGroup(String RequestingAgentID, String name, String charter, Boolean showInList, UUID insigniaID, Int32 membershipFee, Boolean openEnrollment, Boolean allowPublish, Boolean maturePublish, UUID founderID, String& reason) in C:\cygwin\home\caseyj\ljc\opensim-0.7.6.1-source\OpenSim\Addons\Groups\Service\GroupsService.cs:line 166<br /> at OpenSim.Groups.GroupsServiceLocalConnectorModule.CreateGroup(UUID RequestingAgentID, String name, String charter, Boolean showInList, UUID insigniaID, Int32 membershipFee, Boolean openEnrollment, Boolean allowPublish, Boolean maturePublish, UUID founderID, String& reason) in C:\cygwin\home\caseyj\ljc\opensim-0.7.6.1-source\OpenSim\Addons\Groups\Local\GroupsServiceLocalConnectorModule.cs:line 153<br /> at OpenSim.Groups.GroupsModule.CreateGroup(IClientAPI remoteClient, String name, String charter, Boolean showInList, UUID insigniaID, Int32 membershipFee, Boolean openEnrollment, Boolean allowPublish, Boolean maturePublish) in C:\cygwin\home\caseyj\ljc\opensim-0.7.6.1-source\OpenSim\Addons\Groups\GroupsModule.cs:line 774<br /> at OpenSim.Region.ClientStack.LindenUDP.LLClientView.HandleCreateGroupRequest(IClientAPI sender, Packet Pack) in C:\cygwin\home\caseyj\ljc\opensim-0.7.6.1-source\OpenSim\Region\ClientStack\Linden\UDP\LLClientView.cs:line 10904<br /> at OpenSim.Region.ClientStack.LindenUDP.LLClientView.ProcessSpecificPacketAsync(Object state) in C:\cygwin\home\caseyj\ljc\opensim-0.7.6.1-source\OpenSim\Region\ClientStack\Linden\UDP\LLClientView.cs:line 736
Categories: OpenSim Bugs

0007179: Regionposition of Avatar who sits on a childprim in a linkset is wrong

Fri, 2014-11-28 00:26
When a Avatar sits on a childprim of an Linkset, then his Regionposition is wrong by get it via the Linksetscript, or by llSensor from an autonomous script outside as well.<br /> <br /> This has maybe to do with Mantis 0007043 (<a href="http://opensimulator.org/mantis/view.php?id=7043">http://opensimulator.org/mantis/view.php?id=7043</a> [<a href="http://opensimulator.org/mantis/view.php?id=7043" target="_blank">^</a>])<br /> <br /> This problem only appear on BulletSim. It works now for ODE since 7043 is fixed.
Categories: OpenSim Bugs